iphone-6
Does iPhone 6 / 6 Plus simulator supports changing of Display Zoom mode?
As of Xcode 12 (and perhaps earlier) Settings -> Developer -> View -> Zoomed (tap Set) will adjust the simulator to show with Display Zoom. This is helpful as the iPhone 11 Pro, iPhone 12 mini, iPhone 12, and iPhone 12 Pro all run at a previously unused resolution of 320 x 693. For more … Read more
Status Bar showing black text, only on iPhone 6 iOS 8 simulator
So here is how I fixed it In PLIST View Controller Based Status Bar NO Status Bar Style UIStatusBarStyleLightContent In AppDelegate DidFinishLaunching [UIApplication sharedApplication].statusBarStyle = UIStatusBarStyleLightContent; [self.window setBackgroundColor:[UIColor whiteColor]]; In Each View Controller – (UIStatusBarStyle) preferredStatusBarStyle { return UIStatusBarStyleLightContent; }
How to specify size for iPhone 6/7 customised edge-to-edge image?
It seems to me that a lot of these answers want to address how to constrain the imageView, where I think you are concerned with loading the correct media file? I would come up with my own future extensible solution, something like this: “UIImage+DeviceSpecificMedia.h” – (a category on UIImage) Interface: #import <UIKit/UIKit.h> typedef NS_ENUM(NSInteger, thisDeviceClass) … Read more
How do I create launch images for iPhone 6 / 6 Plus Landscape Only Apps?
I found a workaround that makes landscape only launch images work on iOS 8 GM. I ended up using the UILaunchImages array in Info.plist. The trick is to get image to show up that doesn’t explicitly support landscape (iPhone 4/4S, iPhone 5/5S/5C, iPhone 6) you need to specify duplicate entries. See my example below. This … Read more
iPhone 6 and 6 Plus Media Queries
iPhone 6 Landscape @media only screen and (min-device-width : 375px) // or 213.4375em or 3in or 9cm and (max-device-width : 667px) // or 41.6875em and (width : 667px) // or 41.6875em and (height : 375px) // or 23.4375em and (orientation : landscape) and (color : 8) and (device-aspect-ratio : 375/667) and (aspect-ratio : 667/375) and … Read more
How to handle image scale on all the available iPhone resolutions?
You don’t have to have each image in all scales if it won’t be used. Make only the sizes you need and name them according to their width. For portrait full-device-width images, you need 320px wide at 1x and 2x, 375px wide at 2x and 414px wide at 3x. 4″ devices used “-568h” suffix for … Read more
Image resolution for new iPhone 6 and 6+, @3x support added?
UPDATE: New link for the icons image size by apple. https://developer.apple.com/ios/human-interface-guidelines/graphics/image-size-and-resolution/ Yes it’s True here it is Apple provide Official documentation regarding icon’s or image size you have to set images for iPhone6 and iPhone6+ For iPhone 6: 750 x 1334 (@2x) for portrait 1334 x 750 (@2x) for landscape For iPhone 6 Plus: 1242 … Read more
FBSOpenApplicationErrorDomain code =4 error
This worked for me: iOS Simulator -> Reset Contents and Settings… -> Reset referenced from Qiita: Unable to run app in Simulator エラーの対応方法.
How to enable native resolution for apps on iPhone 6 and 6 Plus?
You can add a launch screen file that appears to work for multiple screen sizes. I just added the MainStoryboard as a launch screen file and that stopped the app from scaling. I think I will need to add a permanent launch screen later, but that got the native resolution up and working quickly. In … Read more