How to encode Bitmaps into a video using MediaCodec?

I have modified the code provided by abalta to accept bitmaps in realtime (ie you don’t already need to have the bitmaps saved to disc). It also has a performance improvement since you don’t need to write then read the bitmaps from disc. I also increased the TIMEOUT_USEC from the original example which fixed some … Read more

How to process raw UDP packets so that they can be decoded by a decoder filter in a directshow source filter

Peace of cake! 1. Get the data As I can see, you already know how to do that (start RTSP session, SETUP a RTP/AVP/UDP;unicast; transport, and get user datagrams)… but if you are in doubt, ask. No matter the transport (UDP or TCP) the data format is mainly the same: RTP data: [RTP Header – … Read more

errors when decode H.264 frames using ffmpeg

That just means that ffmpeg has not seen a keyframe yet, which carries SPS and PPS information. SPS and PPS are crucial in decoding an incoming frame/slice. Keyframes are sent periodically (i.e. every 5-10 seconds or more); so if it turns out that you joined a stream before the keyframe arrived; you will see this … Read more

h264 lossless coding

I am going to add a late answer to this one after spending all day trying to figure out how to get YUV 4:4:4 pixels into x264. While x264 does accept raw 4:2:0 pixels in a file, it is really quite difficult getting 4:4:4 pixels passed in. With recent versions of ffmpeg, the following works … Read more

What is the difference between H.264 video and MPEG-4 video? [closed]

H.264 is a new standard for video compression which has more advanced compression methods than the basic MPEG-4 compression. One of the advantages of H.264 is the high compression rate. It is about 1.5 to 2 times more efficient than MPEG-4 encoding. This high compression rate makes it possible to record more information on the … Read more

Possible Locations for Sequence/Picture Parameter Set(s) for H.264 Stream

First off, it’s important to understand that there is no single standard H.264 elementary bitstream format. The specification document does contain an Annex, specifically Annex B, that describes one possible format, but it is not an actual requirement. The standard specifies how video is encoded into individual packets. How these packets are stored and transmitted … Read more

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