How to deal with “exit-time destructor” warning in clang?

Global and function static objects will get their destructors called when your application is exiting. these destructors are “exit time destructors”. and are called in the reverse order that they were constructed in. As you said, if some of these destructors touch already destroyed objects, your program could crash. Also, destructors running at exit time … Read more

RAII vs. exceptions

You SHOULD NOT throw an exception out of a destructor. Note: Updated to refeclt changes in the standard: In C++03 If an exception is already propagating then the application will terminate. In C++11 If the destructor is noexcept (the default) then the application will terminate. The Following is based on C++11 If an exception escapes … Read more

C++ Destructors with Vectors, Pointers,

std::vector and std::strings: Are they destroyed automatically? Yes (assuming member variables are not pointers to std::vector and std::string). If I have something like std::vector what happens when the vector destructor is called? Would it call automatically the destructor of myClass? Or only the vector is destroyed but all the Objects it contains are still existant … Read more

Uses of destructor = delete;

If you have an object which should never, ever be deleted or stored on the stack (automatic storage), or stored as part of another object, =delete will prevent all of these. struct Handle { ~Handle()=delete; }; struct Data { std::array<char,1024> buffer; }; struct Bundle: Handle { Data data; }; using bundle_storage = std::aligned_storage_t<sizeof(Bundle), alignof(Bundle)>; std::size_t … Read more

Are signals in Qt automatically disconnected when one of the class is deleted

Yes, the QObject::~QObject destructor takes care of that: All signals to and from the object are automatically disconnected, and any pending posted events for the object are removed from the event queue. However, it is often safer to use deleteLater() rather than deleting a QObject subclass directly. Do take care though: Warning: Deleting a QObject … Read more

What is “destroying operator delete” in C++20?

Prior to C++20, objects’ destructors were always called prior to calling their operator delete. With destroying operator delete in C++20, operator delete can instead call the destructor itself. Here’s a very simple toy example of non-destroying vs. destroying operator delete: #include <iostream> #include <new> struct Foo { ~Foo() { std::cout << “In Foo::~Foo()\n”; } void … Read more

What is the order in which the destructors and the constructors are called in C++

The order is: Base constructor Derived constructor Derived destructor Base destructor Example: class B { public: B() { cout<<“Construct B”<<endl; } virtual ~B() { cout<<“Destruct B”<<endl; } }; class D : public B { public: D() { cout<<“Construct D”<<endl; } virtual ~D() { cout<<“Destruct D”<<endl; } }; int main(int argc, char **argv) { D d; … Read more

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