Fast creation of objects instead of Activator.CreateInstance(type)

I did some benchmarking between these (I would write down the bare minimum details): public static T Instance() //~1800 ms { return new T(); } public static T Instance() //~1800 ms { return new Activator.CreateInstance<T>(); } public static readonly Func<T> Instance = () => new T(); //~1800 ms public static readonly Func<T> Instance = () … Read more

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