Subtract Blend Mode using ColorMatrixFilter in Android?

Long story short There is no subtract color blending out of the box in the Android SDK, however you still can make it work with use of OpenGL rendering API. Here you can find the implementation of such a solution, incapsulated in the BlendingFilterUtil class, which can be used like this: BlendingFilterUtil.subtractMatrixColorFilter(bitmap, new float[]{ 0.393f, … Read more

Understanding the Use of ColorMatrix and ColorMatrixColorFilter to Modify a Drawable’s Hue

This is what I use for my game. This is the compilation of various part found on various articles on websites. Credits goes to the original author from the @see links. Note that a lot more can be done with color matrices. Including inverting, etc… public class ColorFilterGenerator { /** * Creates a HUE ajustment … Read more

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