Why can templates only be implemented in the header file?

Caveat: It is not necessary to put the implementation in the header file, see the alternative solution at the end of this answer. Anyway, the reason your code is failing is that, when instantiating a template, the compiler creates a new class with the given template argument. For example: template<typename T> struct Foo { T … Read more

What is the copy-and-swap idiom?

Overview Why do we need the copy-and-swap idiom? Any class that manages a resource (a wrapper, like a smart pointer) needs to implement The Big Three. While the goals and implementation of the copy-constructor and destructor are straightforward, the copy-assignment operator is arguably the most nuanced and difficult. How should it be done? What pitfalls … Read more

What are the basic rules and idioms for operator overloading?

Common operators to overload Most of the work in overloading operators is boiler-plate code. That is little wonder, since operators are merely syntactic sugar, their actual work could be done by (and often is forwarded to) plain functions. But it is important that you get this boiler-plate code right. If you fail, either your operator’s … Read more

What is The Rule of Three?

Introduction C++ treats variables of user-defined types with value semantics. This means that objects are implicitly copied in various contexts, and we should understand what “copying an object” actually means. Let us consider a simple example: class person { std::string name; int age; public: person(const std::string& name, int age) : name(name), age(age) { } }; … Read more

When should static_cast, dynamic_cast, const_cast, and reinterpret_cast be used?

static_cast is the first cast you should attempt to use. It does things like implicit conversions between types (such as int to float, or pointer to void*), and it can also call explicit conversion functions (or implicit ones). In many cases, explicitly stating static_cast isn’t necessary, but it’s important to note that the T(something) syntax … Read more

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