android-emulator
How do you connect localhost in the Android emulator? [duplicate]
Use 10.0.2.2 to access your actual machine. As you’ve learned, when you use the emulator, localhost (127.0.0.1) refers to the device’s own loopback service, not the one on your machine as you may expect. You can use 10.0.2.2 to access your actual machine, it is an alias set up to help in development.
Android emulator doesn’t take keyboard input – SDK tools rev 20
Update As of SDK rev 21 the Android Virtual Device Manager has an improved UI which resolves this issue. I have highlighted some of the more important configuration settings below: If you notice that the soft (screen-based) main keys Back, Home, etc. are missing from your emulator you can set hw.mainKeys=no to enable them. Original … Read more
Message “flutter run: No connected devices”
Flutter supports both iOS and Android device/simulators. In the terminal, run the flutter devices command to verify that Flutter recognizes your connected Android device. Here is a reference document on how you can set up a device/simulator to run your application. For, Android (on a Mac system) Set up your Android device To prepare to … Read more
Android Emulator Error Message: “PANIC: Missing emulator engine program for ‘x86’ CPUS.”
If you are using macOS, add both Android SDK emulator and tools directories to the path: Step 1: In my case the order was important, first emulator and then tools. export ANDROID_SDK=$HOME/Library/Android/sdk export PATH=$ANDROID_SDK/emulator:$ANDROID_SDK/tools:$PATH Step 2: Reload you .bash_profile Or .bashrc depending on OS Step 3: Get list of emulators available: $emulator -list-avds Step 4: … Read more
Switching to landscape mode in Android Emulator
Try: ctrl+fn+F11 on Mac to change the landscape to portrait and vice versa. left-ctrl+F11on Windows 7. ctrl+F11on Linux. For Mac users, you only need to use the fn key if the setting “Use all F1, F2 etc. keys as function keys” (under System Preferences -> Keyboard) is checked. left-ctrl+F11on Windows 7 It works fine in … Read more
How can I detect when an Android application is running in the emulator?
How about this solution (class implementation of SystemProperties is available here): val isProbablyRunningOnEmulator: Boolean by lazy { // Android SDK emulator return@lazy ((Build.FINGERPRINT.startsWith(“google/sdk_gphone_”) && Build.FINGERPRINT.endsWith(“:user/release-keys”) && Build.MANUFACTURER == “Google” && Build.PRODUCT.startsWith(“sdk_gphone_”) && Build.BRAND == “google” && Build.MODEL.startsWith(“sdk_gphone_”)) // || Build.FINGERPRINT.startsWith(“generic”) || Build.FINGERPRINT.startsWith(“unknown”) || Build.MODEL.contains(“google_sdk”) || Build.MODEL.contains(“Emulator”) || Build.MODEL.contains(“Android SDK built for x86”) //bluestacks || “QC_Reference_Phone” … Read more
Failed to allocate memory: 8
I figured it out. The problem was in the amount of ram I had specified for the virtual machine, and it was 1024MB, now I have 512MB and it is ok, now I need to find how to improve this amount of ram, 512 is not so much, and the machine is a little bit … Read more
How to access data/data folder in Android device?
Accessing the files directly on your phone is difficult, but you may be able to copy them to your computer where you can do anything you want with it. Without rooting you have 2 options: If the application is debuggable you can use the run-as command in adb shell adb shell run-as com.your.packagename cp /data/data/com.your.packagename/ … Read more
How to build an APK file in Eclipse?
When you run the project on the emulator, the APK file is generated in the bin directory. Keep in mind that just building the project (and not running it) will not output the APK file into the bin directory.