NSMutableData remove bytes?

Please see the documentation of the following method:

- (void)replaceBytesInRange:(NSRange)range 
    withBytes:(const void *)replacementBytes 
    length:(NSUInteger)replacementLength

Apple says the following:

If the length of range is not equal to
replacementLength, the receiver is
resized to accommodate the new bytes.
Any bytes past range in the receiver
are shifted to accommodate the new
bytes. You can therefore pass NULL for
replacementBytes and 0 for
replacementLength to delete bytes in
the receiver in the range range. You
can also replace a range (which might
be zero-length) with more bytes than
the length of the range, which has the
effect of insertion (or “replace some
and insert more”).

To remove 10 byte from the end, use:

data.length = data.length - 10;

It could also be done via replaceBytesInRange, but it’s in fact much faster, because the bytes are not really removed. Instead only the internal size variable is changed and NSMutableData will behave as if the bytes were removed. IOW, this is a O(1) operation (that means it will always take equally long to perform, regardless of how many bytes you remove), and it is very fast.

To remove 10 byte from front, use:

[data replaceBytesInRange:NSMakeRange(0, 10) withBytes:NULL length:0];

To remove 10 bytes in the middle (e.g. after 20 bytes), use:

[data replaceBytesInRange:NSMakeRange(20, 10) withBytes:NULL length:0];

replaceBytesInRange is a O(n) operation, though. The time required to perform the operation depends on how many bytes the data object has and where you remove them, as all bytes right to the remove location must be shifted to the left. It is still pretty fast and only limited by the throughput of your computer’s memory (RAM). If you have 10 MB of data and you remove 1 MB from front, 9 MB are copied to fill the gap of the just removed MB. So the speed of the operation depends on how fast your system can move 9 MB of RAM from one address to another one (which on my system takes 0.2 milliseconds for 9 MB).

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