Map should be O(1) in most implementations average case. Since Map keeps insertion order, adding a bit of code around it will get you a LRU and for most uses this should be plenty fast.
I needed a simple LRU cache for a small number of expensive operations (1 second). I felt better about copy-pasting some small code rather than introducing something external, but since I didn’t find it I wrote it:
class LRU {
constructor(max = 10) {
this.max = max;
this.cache = new Map();
}
get(key) {
let item = this.cache.get(key);
if (item) {
// refresh key
this.cache.delete(key);
this.cache.set(key, item);
}
return item;
}
set(key, val) {
// refresh key
if (this.cache.has(key)) this.cache.delete(key);
// evict oldest
else if (this.cache.size == this.max) this.cache.delete(this.first());
this.cache.set(key, val);
}
first() {
return this.cache.keys().next().value;
}
}
Usage:
> let cache = new LRU(3)
> [1, 2, 3, 4, 5].forEach(v => cache.set(v, 'v:'+v))
> cache.get(2)
undefined
> cache.get(3)
"v:3"
> cache.set(6, 6)
> cache.get(4)
undefined
> cache.get(3)
"v:3"