You can use the hypot() or hypotf() function to calculate the hypotenuse. Given two points p1 and p2:
CGFloat distance = hypotf(p1.x - p2.x, p1.y - p2.y);
And that’s it.
You can use the hypot() or hypotf() function to calculate the hypotenuse. Given two points p1 and p2:
CGFloat distance = hypotf(p1.x - p2.x, p1.y - p2.y);
And that’s it.