glm has an extension for this. Add #include "glm/ext.hpp"
or "glm/gtx/string_cast.hpp"
Then to print a vector for example:
glm::vec4 test;
std::cout<<glm::to_string(test)<<std::endl;
glm has an extension for this. Add #include "glm/ext.hpp"
or "glm/gtx/string_cast.hpp"
Then to print a vector for example:
glm::vec4 test;
std::cout<<glm::to_string(test)<<std::endl;