This is what my DbContext classes all look like and they seed just fine:
public class MyDbContext : DbContext
{
public DbSet<MyClass> MyClasses { get; set; }
protected override void OnModelCreating (DbModelBuilder modelBuilder)
{
base.OnModelCreating (modelBuilder);
modelBuilder.Conventions.Remove<System.Data.Entity.ModelConfiguration.Conventions.PluralizingTableNameConvention> ();
// Add any configuration or mapping stuff here
}
public void Seed (MyDbContext Context)
{
#if DEBUG
// Create my debug (testing) objects here
var TestMyClass = new MyClass () { ... };
Context.MyClasses.Add (TestMyClass);
#endif
// Normal seeding goes here
Context.SaveChanges ();
}
public class DropCreateIfChangeInitializer : DropCreateDatabaseIfModelChanges<MyDbContext>
{
protected override void Seed (MyDbContext context)
{
context.Seed (context);
base.Seed (context);
}
}
public class CreateInitializer : CreateDatabaseIfNotExists<MyDbContext>
{
protected override void Seed (MyDbContext context)
{
context.Seed (context);
base.Seed (context);
}
}
static MyDbContext ()
{
#if DEBUG
Database.SetInitializer<MyDbContext> (new DropCreateIfChangeInitializer ());
#else
Database.SetInitializer<MyDbContext> (new CreateInitializer ());
#endif
}
}
I have used this pattern a few times and it has worked out very well for me.