This can be solved by recursively finding the body node, using the html package, and subsequently render the html, starting from that node.
package main
import (
"bytes"
"errors"
"fmt"
"golang.org/x/net/html"
"io"
"strings"
)
func Body(doc *html.Node) (*html.Node, error) {
var body *html.Node
var crawler func(*html.Node)
crawler = func(node *html.Node) {
if node.Type == html.ElementNode && node.Data == "body" {
body = node
return
}
for child := node.FirstChild; child != nil; child = child.NextSibling {
crawler(child)
}
}
crawler(doc)
if body != nil {
return body, nil
}
return nil, errors.New("Missing <body> in the node tree")
}
func renderNode(n *html.Node) string {
var buf bytes.Buffer
w := io.Writer(&buf)
html.Render(w, n)
return buf.String()
}
func main() {
doc, _ := html.Parse(strings.NewReader(htm))
bn, err := Body(doc)
if err != nil {
return
}
body := renderNode(bn)
fmt.Println(body)
}
const htm = `<!DOCTYPE html>
<html>
<head>
<title></title>
</head>
<body>
body content
<p>more content</p>
</body>
</html>`