Android – tutorials for OpenGL ES 2.0 using the NDK?

I’ve created an example on how to combine UI done in Java with native NDK code that does all the OpenGL rendering. It is possible to do without resorting to GLSurfaceView and JNI calls for rendering each frame like done in the NDK sample.

See the code at https://github.com/tsaarni/android-native-egl-example

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