Assuming you’re using this WhiteMagic library: http://www.gamedeception.net/threads/17994-C-WhiteMagic-Injected-NET-Helper-Library
There is a method “CallOriginal” for each Detour. Try calling that instead of removing/reapplying your detour.
Assuming you’re using this WhiteMagic library: http://www.gamedeception.net/threads/17994-C-WhiteMagic-Injected-NET-Helper-Library
There is a method “CallOriginal” for each Detour. Try calling that instead of removing/reapplying your detour.