Give this a shot…
private void input_KeyDown(object sender, KeyEventArgs e)
{
if(e.KeyData == Keys.Enter)
{
MessageBox.Show("Pressed enter.");
}
}
Give this a shot…
private void input_KeyDown(object sender, KeyEventArgs e)
{
if(e.KeyData == Keys.Enter)
{
MessageBox.Show("Pressed enter.");
}
}