For people who want to darken or lighten Color instead of hex string
// ranges from 0.0 to 1.0
Color darken(Color color, [double amount = .1]) {
assert(amount >= 0 && amount <= 1);
final hsl = HSLColor.fromColor(color);
final hslDark = hsl.withLightness((hsl.lightness - amount).clamp(0.0, 1.0));
return hslDark.toColor();
}
Color lighten(Color color, [double amount = .1]) {
assert(amount >= 0 && amount <= 1);
final hsl = HSLColor.fromColor(color);
final hslLight = hsl.withLightness((hsl.lightness + amount).clamp(0.0, 1.0));
return hslLight.toColor();
}
// usage
final lightRed = lighten(Colors.red);
final darkBlue = darken(Colors.blue, .3);