How do you remove a handler using a d3.js selector

Found out that although .off() is not supported for d3 v2.9.1, an alternative is .on(‘click’,null) Fully: add_listeners = function() { // Remove handler before adding, to avoid superfluous handlers on elements. d3.selectAll(“.nodes”).on(‘click’,null); d3.selectAll(“.nodes”).on(“click”, function() { //Event handler }); } Reference: https://github.com/d3/d3-selection#selection_on

IE11 meta element Breaks SVG

It sounds as though you’re not in a modern document mode. Internet Explorer 11 shows the SVG just fine when you’re in Standards Mode. Make sure that if you have an x-ua-compatible meta tag, you have it set to Edge, rather than an earlier mode. <meta http-equiv=”X-UA-Compatible” content=”IE=edge”> You can determine your document mode by … Read more

SVG draggable using JQuery and Jquery-svg

jQuery UI draggable behavior does work, but you need to update the position manually in the drag handler, as relative CSS positioning doesn’t work inside SVG. svg.rect(20,10,100,50, 10, 10, {fill:’#666′}); svg.rect(40,20,100,50, 10, 10, {fill:’#999′}); svg.rect(60,30,100,50, 10, 10, {fill:’#ccc’}); $(‘rect’) .draggable() .bind(‘mousedown’, function(event, ui){ // bring target to front $(event.target.parentElement).append( event.target ); }) .bind(‘drag’, function(event, ui){ … Read more

Are photoshop-like blend modes possible in HTML5?

I have created a separate, lightweight, open-source library for perform Photoshop-style blend modes from one HTML Canvas context to another: context-blender. Here’s the sample usage: // Might be an ‘offscreen’ canvas var over = someCanvas.getContext(‘2d’); var under = anotherCanvas.getContext(‘2d’); over.blendOnto( under, ‘screen’, {destX:30,destY:15} ); See the README for more information, including the currently-supported blend modes. … Read more

How to set size of SVG image in :before pseudo-class?

You can use svg as background-image: .withimage:before { content: “”; display:block; height:125px; width:125px; background-size: 125px 125px; background-image: url(test.svg); background-repeat: no-repeat; } Here is example Also you can try use this one: .withimage:before { content: url(“data:image/svg+xml; utf8, <svg.. code here</svg>”); display:block; height:20px; width:20px; }

Making SVG responsive

Try adding a container element with a defined width around your SVG, then removing width and height. It should fill the space. You also need to increase the width of the viewBox to accommodate the whole shape. .svg-container { width: 300px; height: 150px; resize: both; overflow: auto; border: 1px dashed #aaa; } svg { width: … Read more

CSS – Change Fill Color on Hover – SVG PATH

You can overwrite svg fill color via css like below and also target different elements like <path> polygon circle etc. #Main svg:hover { fill: #fce57e; } #Main svg:hover path { fill: #fce57e; } #Main svg:hover plygon { fill: #fce57e; } #Main svg:hover circle { fill: #fce57e; }

Examples of polygons drawn by path vs polygon in SVG

It’s trivial: You can basically take the points attribute of a polygon and turn it into a path’s d attribute by prepending M and appending z. <svg xmlns=”http://www.w3.org/2000/svg” width=”100%” height=”100%”> <polygon points=”20,20 100,20 100,100 30,110″/> <path d=”M20,20 100,20 100,100 30,110z” fill=”green” transform=”translate(100,0)”/> </svg>

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