Is there a way to visually see sprite kit’s SKPhysicsbody borderline?
For Objective-C & iOS < 7.1 In your ViewController.m find this code SKView *skView = (SKView *)self.view; skView.showsFPS = YES; skView.showsNodeCount = YES; After the last line add skView.showsPhysics = YES; Build and Run and you should see all the physics Body borderline i noticed that you add the shapeNode to self instead of the … Read more