Draw text in OpenGL ES

Rendering text to a texture is simpler than what the Sprite Text demo make it looks like, the basic idea is to use the Canvas class to render to a Bitmap and then pass the Bitmap to an OpenGL texture: // Create an empty, mutable bitmap Bitmap bitmap = Bitmap.createBitmap(256, 256, Bitmap.Config.ARGB_4444); // get a … Read more

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