Does Go have something like ThreadLocal from Java?

The Go runtime and standard libraries do not provide goroutine local storage or a goroutine identifier that can be used to implement goroutine local storage. The third party gls package implements goroutine local storage in an interesting way. Some find this package horrifying and others think it’s clever. The Go team recommends passing context explicitly … Read more

How to use a goroutine pool

The simplest way, I suppose, is to create 250 goroutines and pass them a channel which you can use to pass links from main goroutine to child ones, listening that channel. When all links are passed to goroutines, you close a channel and all goroutines just finish their jobs. To secure yourself from main goroutine … Read more

Golang concurrency: how to append to the same slice from different goroutines

There is nothing wrong with guarding the MySlice = append(MySlice, &OneOfMyStructs) with a sync.Mutex. But of course you can have a result channel with buffer size len(params) all goroutines send their answers and once your work is finished you collect from this result channel. If your params has a fixed size: MySlice = make([]*MyStruct, len(params)) … Read more

Explain: Don’t communicate by sharing memory; share memory by communicating

This famous quote can be a little bit confusing if taken too litterally. Let’s break it down to its more basic components, and define them properly: Don’t communicate by sharing memory; share memory by communicating —- 1 —- —— 2 —– —- 3 —– —– 4 —– This means that different threads of execution would … Read more

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