Aero: How to draw solid (opaque) colors on glass?

Seems to work OK for me. With the lack of a full code example I’m assuming you’ve got your compositing mode wrong. public void RenderGdiPlus() { List<string> colors = new List<string>(new string[] { “000000”, “ff0000”, “00ff00”, “0000ff”, “ffffff” }); List<string> alphas = new List<string>(new string[] { “00”, “01”, “40”, “80”, “c0”, “fe”, “ff” }); Bitmap … Read more

Windows Aero: What color to paint to make “glass” appear?

Color fillColor = Color.FromArgb(0, 0, 0, 0); //(a, r, g, b) e.Graphics.FillRectangle(new SolidBrush(fillColor), e.ClipRectangle); This is actually rather amusing. It means that you are drawing something completely transparent – so this changes absolutely nothing! 🙂 Guess: if black (0,0,0) should mean “glass”, how about drawing (1,1,1) to get (almost) black?

How do you set the glass blend colour on Windows 10?

Since GDI forms on Delphi don’t support alpha channels (unless using alpha layered windows, which might not be suitable), commonly the black color will be taken as the transparent one, unless the component supports alpha channels. tl;dr Just use your TTransparentCanvas class, .Rectangle(0,0,Width+1,Height+1,222), using the color obtained with DwmGetColorizationColor that you could blend with a … Read more

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