How to check that CLLocationCoordinate2D is not empty?
A very old topic, but I needed it now and I fixed my issue with the help of Klaas Hermanns, with a tiny change. Instead of if( myCoordinate == kCLLocationCoordinate2DInvalid ) { NSLog(@”Coordinate invalid”); } I had to use if (CLLocationCoordinate2DIsValid(myCoordinate)) { NSLog(@”Coordinate valid”); } else { NSLog(@”Coordinate invalid”); } Maybe this will help someone … Read more