Crashing on iOS 11 inside of CFNetwork
Crashing on iOS 11 inside of CFNetwork
Crashing on iOS 11 inside of CFNetwork
Editor Note: @jessedc points out in the comments below the link to the official Apple documentation on how to do this: https://developer.apple.com/library/content/qa/qa1887/_index.html Okay, I have an answer I don’t like! I still very much want a better one. In my application:didFinishLaunchingWithOptions: method I added the line setenv(“CFNETWORK_DIAGNOSTICS”, “3”, 1); When I ran the app then, … Read more
I finally found the answer. Charles 3.11.2 works perfectly with WebSocket. I use socketIO, so I’ve already seen http requests sent during the negotiation phase, but I missed websockets traffic. In the beginning, socketIO try to use polling then switches to use websockets. The websocket traffic is visible when you go to the request with … Read more
Normally when I get CFNetwork SSLHandshake failed -(*) Its because of my local wifi network (device is connected to network but not the internet) Try it again on another network (3G is the quickest solution for me)
Edited to include two possible steps you need to take: Make sure you have Foundation framework to your project. (Remove and add it again to be sure). Make sure the Foundation framework include is before CFNetwork. There seems to be a change in which headers include what in iOS8.0 (the glextensions file, for example, is … Read more
The NSURLErrorDomain error codes are listed here. However, 400 is just the http status code (http://www.w3.org/Protocols/HTTP/HTRESP.html) being returned which means you’ve got something wrong with your request.
This crash occurs due to a dangling pointer. When any variable or object is trying to access an object that’s already been deallocated, this crash occurs.