How to draw a smooth circle with CAShapeLayer and UIBezierPath?
Who knew there are so many ways to draw a circle? TL;DR: If you want to use CAShapeLayer and still get smooth circles, you’ll need to use shouldRasterize and rasterizationScale carefully. Original Here’s your original CAShapeLayer and a diff from the drawRect version. I made a screenshot off my iPad Mini with Retina Display, then … Read more