Cocoa drawing on different screens loses performance
Have you tried calling prepareDisplayLink everytime the document enters a new screen? Might do the job. You can detect that from windowDidMove function.
Have you tried calling prepareDisplayLink everytime the document enters a new screen? Might do the job. You can detect that from windowDidMove function.
You are looking for a fluid simulator This is indeed possible with modern hardware. Let’s have a look at what we are going to build here. Components In order to achieve that we’ll need to create several molecules having a physics body and a blurred image use a Shader to apply a common color to … Read more