What is the difference between enterAnim & popEnterAnim & exitAnim & popExitAnim?

The Animate transitions between destinations documentation details the four types of animations: Entering a destination Exiting a destination Entering a destination via a pop action Exiting a destination via a pop action “Entering” refers to the destination that is coming onto the screen, while “exiting” refers to the destination leaving the screen. Therefore when you … Read more

How do I define default animations for Navigation Actions?

R.anim has the default animations defined (as final): nav_default_enter_anim nav_default_exit_anim nav_default_pop_enter_anim nav_default_pop_exit_anim in order to change this behavior, you would have to use custom NavOptions, because this is where those animation are being assigned to a NavAction. one can assign these with the NavOptions.Builder: protected NavOptions getNavOptions() { NavOptions navOptions = new NavOptions.Builder() .setEnterAnim(R.anim.default_enter_anim) .setExitAnim(R.anim.default_exit_anim) … Read more

Performing action after fragment transaction animation is finished

The Animators that @nmw implements in his answer were added in API Level 11 and will not work with Fragments as implemented by the Android support library. To listen to Fragment animation events, I extended the support library’s Fragment class and overrode onCreateAnimation, attaching a custom AnimationListener to the returned Animation object: public class MyFragment … Read more

Pop the fragment backstack without playing the Pop-Animation

So Warpzit was on the right track, he just didn’t address your specific issue too well. I came across the exact same issue and here is how I solved it. First I created a static boolean variable (for simplicity’s sake, lets put it in the FragmentUtils class)… public class FragmentUtils { public static boolean sDisableFragmentAnimations … Read more

Detecting when ValueAnimator is done

You can do something like: ValueAnimator anim = ValueAnimator.ofInt(progress, seekBar.getMax()); anim.setDuration(Utility.setAnimationDuration(progress)); anim.addUpdateListener(new AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { int animProgress = (Integer) animation.getAnimatedValue(); seekBar.setProgress(animProgress); } }); anim.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // done } }); anim.start();

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