What is the best way to resize a BitmapData object?
This works: var scale:Number = 1.0/6.0; var matrix:Matrix = new Matrix(); matrix.scale(scale, scale); var smallBMD:BitmapData = new BitmapData(bigBMD.width * scale, bigBMD.height * scale, true, 0x000000); smallBMD.draw(bigBMD, matrix, null, null, null, true); var bitmap:Bitmap = new Bitmap(smallBMD, PixelSnapping.NEVER, true);