No, AnyTypeMovable&& r = move(v);
here is not useful at all.
Consider the following code:
#include <iostream>
#include <vector>
class MyMovableType
{
int i;
public:
MyMovableType(int val): i(val){}
MyMovableType(MyMovableType&& r) { this->i = r.i; r.i = -1; }
MyMovableType(const MyMovableType& r){ this->i = r.i; }
int getVal(){ return i; }
};
int main()
{
std::vector<MyMovableType> vec;
MyMovableType a(10);
MyMovableType&& aa = std::move(a);
vec.push_back(aa);
std::cout << a.getVal() << std::endl;
return 0;
}
As aa
is an l-value (as noted by R. Martinho Fernandes, and also by Xeo – a named rvalue-reference is an lvalue), this will print 10
indicating that moving has not been performed (nor in the assignment, nor in the push_back
call), so you still need to std::move
it to the push_back
method, as in this case:
#include <iostream>
#include <vector>
class MyMovableType
{
int i;
public:
MyMovableType(int val): i(val){}
MyMovableType(MyMovableType&& r) { this->i = r.i; r.i = -1; }
MyMovableType(const MyMovableType& r){ this->i = r.i; }
int getVal(){ return i; }
};
int main()
{
std::vector<MyMovableType> vec;
MyMovableType a(10);
MyMovableType&& aa = std::move(a);
vec.push_back(std::move(aa));
std::cout << a.getVal() << std::endl;
return 0;
}
move will be performed, so the printout will be -1
. So, despite the fact that you’re passing aa
to the push_back
, you still need to pass it via std::move
.