You can use void setPlayWhenReady(boolean playWhenReady)
.
If Exo is ready, passing false
will pause the player. Passing true
will resume it. You can check the player’s state using getPlaybackState()
.
You can use void setPlayWhenReady(boolean playWhenReady)
.
If Exo is ready, passing false
will pause the player. Passing true
will resume it. You can check the player’s state using getPlaybackState()
.