The problem appears to be that the global symbol clear
is already in use and your function doesn’t succeed in overriding it. If you change that name to something else (I used blah
), it works just fine:
Live: Version using clear
which fails | Version using blah
which works
<html>
<head>
<title>lala</title>
</head>
<body>
<h1 onmouseover="go('The dog is in its shed')" onmouseout="blah()">lalala</h1>
<div id="goy"></div>
<script type="text/javascript">
function go(what) {
document.getElementById("goy").innerHTML = what;
}
function blah() {
document.getElementById("goy").innerHTML = "";
}
</script>
</body>
</html>
This is a great illustration of the fundamental principal: Avoid global variables wherever possible. The global namespace in browsers is incredibly crowded, and when conflicts occur, you get weird bugs like this.
A corollary to that is to not use old-style onxyz=...
attributes to hook up event handlers, because they require globals. Instead, at least use code to hook things up: Live Copy
<html>
<head>
<title>lala</title>
</head>
<body>
<h1 id="the-header">lalala</h1>
<div id="goy"></div>
<script type="text/javascript">
// Scoping function makes the declarations within
// it *not* globals
(function(){
var header = document.getElementById("the-header");
header.onmouseover = function() {
go('The dog is in its shed');
};
header.onmouseout = clear;
function go(what) {
document.getElementById("goy").innerHTML = what;
}
function clear() {
document.getElementById("goy").innerHTML = "";
}
})();
</script>
</body>
</html>
…and even better, use DOM2’s addEventListener
(or attachEvent
on IE8 and earlier) so you can have multiple handlers for an event on an element.