Golang catch signals

There are three ways of executing a program in Go:

  1. syscall package with syscall.Exec, syscall.ForkExec, syscall.StartProcess
  2. os package with os.StartProcess
  3. os/exec package with exec.Command

syscall.StartProcess is low level. It returns a uintptr as a handle.

os.StartProcess gives you a nice os.Process struct that you can call Signal on. os/exec gives you io.ReaderWriter to use on a pipe. Both use syscall internally.

Reading signals sent from a process other than your own seems a bit tricky. If it was possible, syscall would be able to do it. I don’t see anything obvious in the higher level packages.

To receive a signal you can use signal.Notify like this:

sigc := make(chan os.Signal, 1)
signal.Notify(sigc,
    syscall.SIGHUP,
    syscall.SIGINT,
    syscall.SIGTERM,
    syscall.SIGQUIT)
go func() {
    s := <-sigc
    // ... do something ...
}()

You just need to change the signals you’re interested in listening to. If you don’t specify a signal, it’ll catch all the signals that can be captured.

You would use syscall.Kill or Process.Signal to map the signal. You can get the pid from Process.Pid or as a result from syscall.StartProcess.

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