Some relevant differences as I see them:
- Tapestry uses a semi-static page
structure, where you can work with
conditionals and loops to achieve
dynamic behavior. Wicket is
completely dynamic; you can load
components dynamically, replace them
at runtime, etc. The consequences of
this are that Tapestry is easier to
optimize, and that Wicket is more
flexible in it’s use. - Both frameworks
are roughly equally efficient in
execution, but Wicket relies on
server side storage (by default the
current page in session, and past
pages in a ‘second level cache’ which
is default a temp file in the file
system). If that bothers you, think
about how many concurrent sessions
you expect to have at peak times and
calculate with say ~100kb per session
(which is probably on the high side).
That means that you can run roughly
support 20k concurrent sessions for
2GB. Say 15k because you need that
memory for other things as well. Of
course, a disadvantage of storing
state is that it’ll only work well
with session affinity, so that’s a
limitation when using Wicket. The
framework provides you with a means
to implement stateless pages, but if
you’re developing fully stateless
applications you might consider a
different framework. - Wicket’s goal is to support static typing to the fullest extent, whereas Tapestry is more about saving lines of code. So with Tapestry your code base is likely smaller, which is good for maintenance, and with Wicket, you much is statically typed, which makes it easier to navigate with an IDE and check with a compiler, which also is good for maintenance. Something to say for both imho.
I have read a few times by now that people think Wicket works through inheritance a lot. I would like to stress that you have a choice. There is a hierarchy of components, but Wicket also supports composition though constructs like IBehavior (on top of which e.g. Wicket’s Ajax support is built). On top of that you have things like converters and validators, which you add to components, globally, or even as a cross cutting concern using some of the phase listeners Wicket provides.