How to ‘show current line’ in in Xcode 4?
Its not removed..Goto X-Code–> Preferences –> Text Editing –> Check Line Numbers..
Its not removed..Goto X-Code–> Preferences –> Text Editing –> Check Line Numbers..
This is an easy one indeed. Go to Xcode>Preferences>Key Bindings and search for ‘step‘. There you can define your shortcuts for each action. PS: As @Jenn noted below “Pause/Continue” is missing from this list, which is by default bound to ⌃⌘Y (ctrl + command + Y)
I had the same issue. Below are fix for this : You console may be hidden. Press Show the console button present in right corner (blue coloured when console is open). You may be displaying Debugger or Target output. Select All Output (Checkmark is displayed when selected). a. Open Xcode preference (shortcut: cmd + ,). … Read more
The command has been moved to the Perform Action submenu. Look under Product > Perform Action > Compile filename.cpp To assign Cmd+K to it, go to File > Preferences > Key Bindings > Product Menu group and you’ll find Compile File where you can assign a key. Cmd+K is assigned to Clear Console now by … Read more
Try Building and Running on a device, I’ve noticed the same red text problem, but selected my iPhone and the red text has disappeared.
Xcode 5 now supports an -archivePath option: xcodebuild -scheme myscheme archive -archivePath /path/to/AppName.xcarchive You can also now export a signed IPA from the archive you just built: xcodebuild -exportArchive -exportFormat IPA -exportProvisioningProfile my_profile_name -archivePath /path/to/AppName.xcarchive -exportPath /path/to/AppName.ipa
To change the name of the application, you can select the new target, click the Build Settings tab, look for the Packaging section and change the Product Name. You’ll notice the entry in the Products group in the navigator changes. Since Xcode automatically creates matching schemes for each target by default, you’ll also need to … Read more
The problem is that your iOS Deployment Target in Project-> Build Settings is different from the current version of iOS on your real device.
As said in similar question iOS Static Library as a Subproject of a Project That Has Custom Build Configurations?, the fix is to add this line $(BUILD_DIR)/Release$(EFFECTIVE_PLATFORM_NAME) to your target’s Framework Search Paths, Header Search Paths and/or Library Search Paths
You can also double click with mouse on empty area of storyboard. First time will zoom out, second time – zoom in. Sometimes it’s easier than use difficult hotkey.