How WebGL works?

Hopefully this little write-up is helpful to you. It overviews a big chunk of what I’ve learned about WebGL and 3D in general. BTW, if I’ve gotten anything wrong, somebody please correct me — because I’m still learning, too! Architecture The browser is just that, a Web browser. All it does is expose the WebGL … Read more

What are the differences between OpenGL ES 2.0 and OpenGL ES 3.0

Overall the changes increase flexibility with bigger buffers, more formats, more uniforms, etc. Additional features such as instanced rendering, pixel buffer objects, and occlusion queries, provide opportunities for optimization. Depending on your platform it could be revolutionary, however many of the key features were already extensions on platforms such as iOS. For my work personally, … Read more

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