What is userdata and lightuserdata in Lua?

A userdata is a garbage-collected value of an arbitrary size and content. You create one from the C API, with lua_newuserdata(), which creates and pushes it on the stack and gives you a pointer to its content to initialize as you see fit from C. It is very comparable to calling malloc(). A key distinction … Read more

Lua Semicolon Conventions

Semi-colons in Lua are generally only required when writing multiple statements on a line. So for example: local a,b=1,2; print(a+b) Alternatively written as: local a,b=1,2 print(a+b) Off the top of my head, I can’t remember any other time in Lua where I had to use a semi-colon. Edit: looking in the lua 5.2 reference I … Read more

Why do we need an embeddable programming language like Lua?

Since you tagged the question as “Lua”, I’ll give you an answer in the context of this language. Introduction Lua is written in C (almost completely compatible with C89 standard; the incompatible features can be easily disabled, if needed, using compile-time switches) and has been designed to be easily integrated with C code. In the … Read more

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