GPU Emulator for CUDA programming without the hardware [closed]

For those who are seeking the answer in 2016 (and even 2017) … Disclaimer I’ve failed to emulate GPU after all. It might be possible to use gpuocelot if you satisfy its list of dependencies. I’ve tried to get an emulator for BunsenLabs (Linux 3.16.0-4-686-pae #1 SMP Debian 3.16.7-ckt20-1+deb8u4 (2016-02-29) i686 GNU/Linux). I’ll tell you … Read more

How do I select which GPU to run a job on?

The problem was caused by not setting the CUDA_VISIBLE_DEVICES variable within the shell correctly. To specify CUDA device 1 for example, you would set the CUDA_VISIBLE_DEVICES using export CUDA_VISIBLE_DEVICES=1 or CUDA_VISIBLE_DEVICES=1 ./cuda_executable The former sets the variable for the life of the current shell, the latter only for the lifespan of that particular executable invocation. … Read more

Difference between global and device functions

Global functions are also called “kernels”. It’s the functions that you may call from the host side using CUDA kernel call semantics (<<<…>>>). Device functions can only be called from other device or global functions. __device__ functions cannot be called from host code.

How do CUDA blocks/warps/threads map onto CUDA cores?

Two of the best references are NVIDIA Fermi Compute Architecture Whitepaper GF104 Reviews I’ll try to answer each of your questions. The programmer divides work into threads, threads into thread blocks, and thread blocks into grids. The compute work distributor allocates thread blocks to Streaming Multiprocessors (SMs). Once a thread block is distributed to a … Read more

Understanding CUDA grid dimensions, block dimensions and threads organization (simple explanation) [closed]

Hardware If a GPU device has, for example, 4 multiprocessing units, and they can run 768 threads each: then at a given moment no more than 4*768 threads will be really running in parallel (if you planned more threads, they will be waiting their turn). Software threads are organized in blocks. A block is executed … Read more

Using GPU from a docker container?

Regan’s answer is great, but it’s a bit out of date, since the correct way to do this is avoid the lxc execution context as Docker has dropped LXC as the default execution context as of docker 0.9. Instead it’s better to tell docker about the nvidia devices via the –device flag, and just use … Read more

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