Object Oriented Design for a Chess game [closed]

I actually just wrote a full C# implementation of a chess board, pieces, rules, etc. Here’s roughly how I modeled it (actual implementation removed since I don’t want to take all the fun out of your coding): public enum PieceType { None, Pawn, Knight, Bishop, Rook, Queen, King } public enum PieceColor { White, Black … Read more

Hata!: SQLSTATE[HY000] [1045] Access denied for user 'divattrend_liink'@'localhost' (using password: YES)