Yes! you can use the desktop window as the window passed to OpenGL- as long as you don’t try to display anything on it 😉
Just Call GetDesktopWindow and pass the result as an argument when creating new OpenGL window.
Yes! you can use the desktop window as the window passed to OpenGL- as long as you don’t try to display anything on it 😉
Just Call GetDesktopWindow and pass the result as an argument when creating new OpenGL window.