define i32 @main() #0
This defines a function called main that returns a 32 bit integer. The #0 means to use the attributes named #0 for the function. For example, there may be something like attributes #0 = { alwaysinline alignstack=4 } in the IR, and these attributes will be applied to main.
%1 = alloca i32, align 4
This allocates a 32 bit integer on the stack. %1 is the name of a pointer to this location on the stack. The align 4 ensures that the address will be a multiple of 4
store i32 0, i32* %1
This sets the 32 bit integer pointed to by %1 to the 32 bit value 0. It’s like saying *x = 1 in C++
ret i32 0
This returns from the function with a 32 bit return value of 0
The assignment is odd, considering that you don’t have a local variable in main. LLVM uses BasicBlock to represent groups of instructions, and a basic block has an exit point and a list of instructions. My guess would be that the compiler has decided to use the return as the exit from the basic block and has opted to put in at least one instruction into the block. The assignment is basically a no-op.