How to search for an element in a golang slice

Starting with Go 1.18 which adds generics support, there’s a golang.org/x/exp/slices package which contains a generic “find” function named slices.IndexFunc():

func IndexFunc[E any](s []E, f func(E) bool) int

IndexFunc returns the first index i satisfying f(s[i]), or -1 if none do.

Using that:

idx := slices.IndexFunc(myconfig, func(c Config) bool { return c.Key == "key1" })

Try it on the Go Playground.

Prior to Go 1.18 and for a faster alternative, read on:

With a simple for loop:

for _, v := range myconfig {
    if v.Key == "key1" {
        // Found!
    }
}

Note that since element type of the slice is a struct (not a pointer), this may be inefficient if the struct type is “big” as the loop will copy each visited element into the loop variable.

It would be faster to use a range loop just on the index, this avoids copying the elements:

for i := range myconfig {
    if myconfig[i].Key == "key1" {
        // Found!
    }
}

Notes:

It depends on your case whether multiple configs may exist with the same key, but if not, you should break out of the loop if a match is found (to avoid searching for others).

for i := range myconfig {
    if myconfig[i].Key == "key1" {
        // Found!
        break
    }
}

Also if this is a frequent operation, you should consider building a map from it which you can simply index, e.g.

// Build a config map:
confMap := map[string]string{}
for _, v := range myconfig {
    confMap[v.Key] = v.Value
}

// And then to find values by key:
if v, ok := confMap["key1"]; ok {
    // Found
}

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