It seems that browsers don’t allow changing the cursor at the beginning of a drag & drop operation. I don’t know why but it’s a known issue, I believe they will in the future.
If jQuery is not an option, a possible way around is to implement a drag & drop from scratch, using mouse events and cloning the source element:
var onDragStart = function (event) {
event.preventDefault();
var clone = event.target.cloneNode(true);
clone.classList.add("dragging");
event.target.parentNode.appendChild(clone);
var style = getComputedStyle(clone);
clone.drag = {
x: (event.pageX||(event.clientX+document.body.scrollLeft)) - clone.offsetLeft + parseInt(style.marginLeft),
y: (event.pageY||(event.clientY+document.body.scrollTop)) - clone.offsetTop + parseInt(style.marginTop),
source: event.target
};
};
var onDragMove = function (event) {
if (!event.target.drag) {return;}
event.target.style.left = ((event.pageX||(event.clientX+document.body.scrollLeft)) - event.target.drag.x) + "px";
event.target.style.top = ((event.pageY||(event.clientY+document.body.scrollTop)) - event.target.drag.y) + "px";
};
var onDragEnd = function (event) {
if (!event.target.drag) {return;}
// Define persist true to let the source persist and drop the target, otherwise persist the target.
var persist = true;
if (persist || event.out) {
event.target.parentNode.removeChild(event.target);
} else {
event.target.parentNode.removeChild(event.target.drag.source);
}
event.target.classList.remove("dragging");
event.target.drag = null;
};
var onDragOver = function (event) {
event.preventDefault();
};
.dropzone {
width: 500px;
height: 200px;
background-color: silver;
}
.block {
position: absolute;
background-color: pink;
margin: 10px;
border: 20px solid pink;
}
.draggable {
position: absolute;
cursor: pointer; /* IE */
cursor: -webkit-grab;
cursor: grab;
}
.dragging {
cursor: -webkit-grabbing;
cursor: grabbing;
background-color: red;
}
<div class="dropzone" onmouseover="onDragOver(event);">
Grab and drag block around
<div class = "draggable block"
onmousedown = "onDragStart(event);"
onmousemove = "onDragMove(event);"
onmouseup = "onDragEnd(event);"
onmouseout = "event.out = true; onDragEnd(event);"
>
I'm draggable
</div>
</div>