I know what file format you are referring to. The file format you use (.anim) has one more skeletal file with (.inv_bind_mats) extension and same name, you don’t need to calculate anything but just read .inv_bind_mats file.
I know what file format you are referring to. The file format you use (.anim) has one more skeletal file with (.inv_bind_mats) extension and same name, you don’t need to calculate anything but just read .inv_bind_mats file.