So I solved this a different way, using the UICollectionViewDelegate method and a one-off Bool:
Swift 2:
var onceOnly = false
internal func collectionView(collectionView: UICollectionView, willDisplayCell cell: UICollectionViewCell, forItemAtIndexPath indexPath: NSIndexPath) {
if !onceOnly {
let indexToScrollTo = NSIndexPath(forRow: row, inSection: section)
self.problemListCollectionView.scrollToItemAtIndexPath(indexToScrollTo, atScrollPosition: .Left, animated: false)
onceOnly = true
}
}
Swift 3:
var onceOnly = false
internal func collectionView(_ collectionView: UICollectionView, willDisplay cell: UICollectionViewCell, forItemAt indexPath: IndexPath) {
if !onceOnly {
let indexToScrollTo = IndexPath(item: row, section: section)
self.problemListCollectionView.scrollToItem(at: indexToScrollTo, at: .left, animated: false)
onceOnly = true
}
}
This code is executed before any animation occurs (so it really loads to this point), which is better than attempting to call in viewDidAppear, and I didn’t have success with it in viewWillAppear.