UIButton TouchUpInside Touch Location

UITouch *theTouch = [touches anyObject]; CGPoint where = [theTouch locationInView:self]; NSLog(@” touch at (%3.2f, %3.2f)”, where.x, where.y); That’s the right idea, except that this code is probably inside an action in your view controller, right? If so, then self refers to the view controller and not the button. You should be passing a pointer to … Read more

Detect if certain UIView was touched amongst other UIViews

In order to check whether certain view inside another view was touched you can use hitTest. – (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event; In your custom implementation of touchesBegan check every touch in touches set. The point for hitTest method can be obtained using – (CGPoint)locationInView:(UIView *)view; method, where the view is your superView (the one that … Read more

How to Zoom In/Out Photo on double Tap in the iPhone WWDC 2010 – 104 PhotoScroller

I researched several different web sites and I came up with the following… Place this code into your viewDidLoad or viewWillAppear method: ////////////////////////////// // Listen for Double Tap Zoom UITapGestureRecognizer *doubleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleDoubleTap:)]; [doubleTap setNumberOfTapsRequired:2]; [self.scrollView addGestureRecognizer:doubleTap]; [doubleTap release]; Add this to your header file: – (void)handleDoubleTap:(UIGestureRecognizer *)gestureRecognizer; Add this to your … Read more

UIScrollview getting touch events

Set up a tap gesture recognizer: UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(singleTapGestureCaptured:)]; [scrollView addGestureRecognizer:singleTap]; and you will get the touches in: – (void)singleTapGestureCaptured:(UITapGestureRecognizer *)gesture { CGPoint touchPoint=[gesture locationInView:scrollView]; }

Click Event on UIImageView programmatically in ios

SWIFT 5 let preArrowImage : UIImageView // also give it frame let singleTap = UITapGestureRecognizer(target: self, action: #selector(tapDetected)) preArrowImage.isUserInteractionEnabled = true preArrowImage.addGestureRecognizer(singleTap) //Action func tapDetected() { print(“Imageview Clicked”) } Objective-c UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapDetected)]; singleTap.numberOfTapsRequired = 1; [preArrowImage setUserInteractionEnabled:YES]; [preArrowImage addGestureRecognizer:singleTap]; -(void)tapDetected{ NSLog(@”single Tap on imageview”); }

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