Smooth spectrum for Mandelbrot Set rendering
This is the smooth color algorithm: Lets say you start with the complex number z0 and iterate n times until it escapes. Let the end point be zn. A smooth value would be nsmooth := n + 1 – Math.log(Math.log(zn.abs()))/Math.log(2) This only works for mandelbrot, if you want to compute a smooth function for julia … Read more