When should I remove observers? Error about deallocating objects before removing observers
Ah. You’re observing a TekkPoint object from a SomethingElse object, and the SomethingElse object is the one adding and removing the observers, correct? (That’s the normal way things are done; I’m just trying to clarify.) It looks like your TekkPoint object is being deallocated while the SomethingElse that’s observing it is still around. The SomethingElse … Read more