You have to do this programaticaly. Assuming your UISlider is bound to a variable called slider
, add this code in your viewDidLoad method in ViewController.m:
- (void)viewDidLoad {
[super viewDidLoad];
CGAffineTransform trans = CGAffineTransformMakeRotation(M_PI * 0.5);
slider.transform = trans;
}
Let me know if you need any more help on this..