Use rand(range)
From Ruby Random Numbers:
If you needed a random integer to simulate a roll of a six-sided die, you’d use:
1 + rand(6)
. A roll in craps could be simulated with2 + rand(6) + rand(6)
.Finally, if you just need a random float, just call
rand
with no arguments.
As Marc-André Lafortune mentions in his answer below (go upvote it), Ruby 1.9.2 has its own Random
class (that Marc-André himself helped to debug, hence the 1.9.2 target for that feature).
For instance, in this game where you need to guess 10 numbers, you can initialize them with:
10.times.map{ 20 + Random.rand(11) }
#=> [26, 26, 22, 20, 30, 26, 23, 23, 25, 22]
Note:
-
Using
Random.new.rand(20..30)
(usingRandom.new
) generally would not be a good idea, as explained in detail (again) by Marc-André Lafortune, in his answer (again). -
But if you don’t use
Random.new
, then the class methodrand
only takes amax
value, not aRange
, as banister (energetically) points out in the comment (and as documented in the docs forRandom
). Only the instance method can take aRange
, as illustrated by generate a random number with 7 digits.
This is why the equivalent of Random.new.rand(20..30)
would be 20 + Random.rand(11)
, since Random.rand(int)
returns “a random integer greater than or equal to zero and less than the argument.” 20..30
includes 30, I need to come up with a random number between 0 and 11, excluding 11.