text.layer.shadowColor = [[UIColor whiteColor] CGColor];
text.layer.shadowOffset = CGSizeMake(1.0f, 1.0f);
text.layer.shadowOpacity = 1.0f;
text.layer.shadowRadius = 1.0f;
And don’t forget to add up top:
#import <QuartzCore/QuartzCore.h>
text.layer.shadowColor = [[UIColor whiteColor] CGColor];
text.layer.shadowOffset = CGSizeMake(1.0f, 1.0f);
text.layer.shadowOpacity = 1.0f;
text.layer.shadowRadius = 1.0f;
And don’t forget to add up top:
#import <QuartzCore/QuartzCore.h>